Wednesday, September 18, 2013

Good Design=Good Smiles


According to design critic Don Norman, there are three ways that design can make you happy.
1). Viscerally
2.) Behaviorally
3.)Reflectively

What exactly do this three things mean? I don't quite understand even with thorough explanation. What I interpreted was this:
            We know something is of good design when it can make you happy. Also; we think, act, and design better when we are happy. Apparently a person given candy was more eager and ready to design things than a person without candy. The way we are happy in functioning in everyday situations is all dependent on how comfortable we are working with the tools we have. These tools are the things that make our everyday lives functional. For example, a car that gets us to and from work. The video of Don Norman had a good example of a Mini Cooper and its fun style both inside and out. Although not very practical for your daily commuter, this English toy car brings a smile on the faces of those who like quirky and aesthetically pleasing controls. 
          Referring to behavior, I believe Don Norman was talk about unspoken actions and reactions. These actions and reactions that are inevitable in our everyday lives need tending to. For example, when I flush the toilet, I expect the handle to be of the same stature and in the same place as usual. If it wasn't this design would not be making me happy and I would avoid using this toilet again( Maybe thats just me). We do things subconsciously all day everyday, and whether or not our possessions can tend to these actions and reactions, determines the quality of the design.
         Reflectively speaking.... Does this design say "This is me". We tend to choose things of design that consciously reflect or depict our everyday lifestyles. I wouldn't want to pick clothes that are not my style. Am I right?

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